Friday, January 15, 2016

best Yokai and strategies

================================================

    Equipment:


Tengu Fan- This is probably the best equipment in the game. It offers +100 in Spirit and Speed to Tengu and Flengu. To top it off, they are both already S class Yokai with high stats as it is.
Obtained- Drops from Flengu (Moonlight Pass during the day), and "Take Out Tengu!" side quest.
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Vampiric Fangs- This is the runner up for the best equipment in the game. The Yokai equipped will heal 50% of the damage it deals from its basic attack.
Obtained- Drops from Abodabat (Liar Mountain, Hooligan Road), and "An Offered Sword" side quest.
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Fiend Badge- This is a very versatile equipment, so you should try to get a few of them. It offers +50 to Speed and -50 to Attack, and can be equipped to anyone. You will want to pass this around to healers, supporters and elemental attackers who have a much higher Spirit stat than Attack stat.
Obtained- Terror Time chest
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
    Yokai:


Shogunyan- This is the easiest legendary Yokai to obtain, because all the medals are revealed to you and a lot of them are default recruits from playing story mode. You can get him before the final few chapters, and he is good right from the get go all the way up until post game. He is easily the best Yokai in the Brave tribe. His Speed can get as high as 300+ and he can be equipped with all of the very good Jibanyan equipment. Give him a Use Karate book as soon as he comes to you at level 1, and his attack stat will not be so far off from his Speed. Very dangerous, especially with Vampiric Fangs.
Recommended- Main-game and Post-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Snartle- This is another Yokai who can be recruited very early on in the game and can hold his own during the post game. By running the red light 5 times, he will appear and try to punish you. He may not be so easy to bring down at first, but once you have Yokai at level 25+ you should be able to bring him down without too much trouble. His attack stat is very good, and the rest of his stats are quite balanced. You might want him to be a little quicker though, so I recommend training him with the Twisted or Cruel attitude. His skill also offsets his need to have a lot of attack power, because it raises his strength with each enemy he defeats. This is another Yokai who makes best use of the Vampiric Fangs.
Recommended- Main-game and Post-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Reuknight- You can obtain him by fusing together an Armsman and a Helmsman (both found in the Old Mansion) and he becomes available pretty much the instant you have access to fusion. He is very tanky, with high Health, Attack and Defense. His Spirit is not so good and his Speed is average. You might want him to be a little bit faster, so train him with the Twisted attitude.
Recommended- Main-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Appak- Appak is easily obtainable through the story, since Walkappa is recruited by default and you only have to level him up to evolve. Appak has very high Spirit and Speed, making him good at using elemental moves. He doesn't trail with basic attacks either, as his attack stat isn't bad and his basic move is pretty decent. Train him with the Brainy or Logical attitudes. I prefer Brainy personally since he is from the Charm tribe and will get a Speed bonus if he is placed next to other members of the Charm tribe in your party. Either attitude is perfectly fine, though.
Recommended- Main-game
Street_Overlord
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Tengu & Flengu- These two are arguably the best Elemental attackers in the game. Both of them have abilities that greatly increases the damage of their Soultimate and Element attacks, and on top of that they have exclusive use of the Tengu Fan. They are also from the Mystery tribe, which gives them a Spirit bonus when they are next to each other in battle. I think the sickest part about them is that they also have such high attack stats and good enough basic moves that they can double as mixed attackers. Since they are so versatile, there are a lot of attitudes that you can train them with. Logical and Brainy are the obvious choices. Flengu can also make good use of Twisted and Cruel attitudes. Feel free to train them in HP or Defense as well, since the Tengu Fan automatically makes their Spirit and Speed stat good enough to still compete with all the best Spirit attackers.
Recommended- Post-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Kyubi & Frostail- These are the only Spirit attackers that can compete with the Tengu duo in the post game. Instead of having an ability that makes their attacks stronger, they have an ability that makes it impossible for them to miss. This is good since it can free up a spot on your party to use a Yokai who doesn't have Old Zone. They are also both very powerful and have such high Spirit stats that if it weren't for the Tengu Fan, the Tengu duo would be second place. They also come from the Mystery tribe, so that is another bonus. They work well when equipped with the Fiend Badge, but Venoct's Gauntlet and the Heavenly Sash aren't bad choices, either. Always train them to have a Logical or Brainy attitude.
Recommended- Post-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Baddinyan- Baddinyan can be obtained in the main story as soon as you are capable of doing fusion. He is also excellent from start to finish. Just like all the Jibanyans, he has amazing Speed by default. He makes for a great physical attacker, so train him with the Rough attitude. He has access to all of the very good Bell equipment, and he is from the Charm tribe, so he can get a little extra speed.
Recommended- Main-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Betterfly- If you get two Enefly, you can fuse them into Betterfly. Betterfly is just like Reuknight in the sense that they are A rank Yokai available at an incredibly early point in the game. Betterfly is a supportive and healing type Yokai, with an ability that prevents it from being inspirited. Its too bad you can't train it with the Cruel attitude, as that would have been perfect. Even so, healers are quite versatile, so Logical, Helpful and Gentle are all good attitudes for Betterfly. Pretty much any combination that includes either Speed or HP will work for Betterfly. I like Helpful the best.
Recommended- Main-game
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Beetall & Cruncha- These two are definitely top tier physical attackers. The main selling point is their ability, which prevents all Yokai from loafing around. This is obviously very useful, as it means you never waste a turn and you don't even have to worry about how Serious or Carefree your Yokai are. Stat wise, they have very high attack and defensive stats, making them really good tanks. They also come from the Brave tribe, which has one of the better tribe bonuses. Good attitudes to train them in are Grouchy, Rough, Helpful, and Devoted. I prefer Helpful the most, as it increases their Speed a bit and as with Snartle, you will want them to be moving a little bit quicker. You should always consider them for your team.
Recommended- Post-game
Street_Overlord
dasdsadasdasdasdawdadadadadadadadadadawdadadadad
Everfore & Eterna- Just like with the above two, these Yokai have the Oldness Zone ability, which prevents any allied or enemy Yokai from missing. That alone gives enough incentive to consider them for any team. The one exception might be a team with Kyubi and Frostail. Aside from that, they also double as very good supportive Yokai, with good inspirits and a healing Soultimate. Statistically, they have good Spirit, Speed, Defense and HP, so any attitudes that boost those are good choices. I like Logical and Cruel for the better speed and power.
Recommended- Post-game

0 comments:

Post a Comment